Game Information
Shining Force Gaiden II: Sword of Hajya
Shining Force Gaiden II: Sword of Hajya
Original System:
Sega Game Gear
Developer:
Sonic Co.
Gameplay Style:
Strategy RPG, overhead tactical battles
Release and Version Information
These are versions of the game that have been released to the public. There are of course other releases such as pirate copies/compilations and preview/demo copies in which various aspects of the game may be different, some of which may be found listed in the Collectables section.
Shining Force Gaiden II
Version:
Japanese
System:
Sega Game Gear
Released:
25 June 1993
System:
Sega Game Gear
Price:
Unknown
Rarity:
Uncommon
Publisher:
Sega Japan
Shining Force: Sword of Hajya
Version:
USA
System:
Sega Game Gear
Released:
1994
System:
Sega Game Gear
Price:
Unknown
Rarity:
Uncommon
Publisher:
Sega USA
Overview
"The peaceful kingdom of Cypress has suddenly been disrupted by the corrupt ambition of the evil King Iom. Terror rampages across the land. The Castle of Cypress is invaded and the magical Sword of Hajya is taken! It will take strength, courage, agility and your keen sense of strategy to defy this ominous power."  - from the Shining Force: Sword of Hajya box.

Although Shining Force Gaiden 2 (released as "Shining Force: Sword of Hajya" in the USA) was only released for the Game Gear in Japan and the USA, it was released in Europe in the form of Shining Force CD for the Mega CD (which is a compilation of Gaiden and Gaiden II, with two extra adventures). The game takes place 20 years after the original Shining Force, and just after Gaiden 1 (naturally). After rescuing Queen Anri, Prince Nick and the Cypress Troops join forces with Guardiana to prevent Iom's evil plan.

Since the game is on an 8-bit system, the graphics aren't great by comparison to the other games (but quite spectacular as Game Gear graphics go!) and the sound... well, I like it anyway. The one thing I really missed while playing Shining Force Gaiden II was "town roaming" sections - there aren't any. All three of the Gaidens, and even Shining Force CD lack towns - all towns are the same and are more like the one in Shining in the Darkness than in Shining Force. A single shop, and HQ, that's it. No roaming around plundering houses... the game is battle upon battle with some cut scenes of story inbetween. Still great fun though, and great for those who get tired of spending an hour in town trying to figure out what to do next.