Game Reviews
Shining Force CD
Score: 4/5
The only real gameplay in Shining Force CD is the battle mode. As with the other Force games in the Shining series, the battle mode in Shining Force CD is not based on random encounters, but large, pre-set tactical battles instead. Viewed from above, you control a Force of up to 12 characters in battle. The characters themselves vary in weapons and abilities, some being magic users, others being archers, swordsmen, centaur knights and more.

The battles are turn-based, with characters and enemies moving in order of agility. A turn is in two parts, movement and action. Movement ranges will vary based on the terrain and on the character type and are displayed as a flashing grid of squares, to incidate spaces accessable by the character whose turn it is. After movement, the character can opt to: attack (if there is an enemy within the range of their weapon); cast a spell (if there is an enemy within range of their attack spell, or an ally in range of their defensive/supportive spells); use, give, equip or drop an item (you may equip, and then attack); or hold their position. Likewise, enemies may make the same moves. Actions are selected and confirmed via a series of blue and yellow on-screen menus.

Being a role-playing game, statistics play a vital part in battles, to determine movements, and effects of actions. If during a battle, a characters HP (hit points) reaches 0, they are exhaused and retire from the battle. To bring them back, a fee must be paid to the church in the next town to restore the character. Statistics increase with level-ups, which happen as a result of experience being gained from battling and defeating enemies. When an enemy is defeated, you'll also be given some gold, which is necessary to purchase items and weapons.

Shining Force CD is missing an area which I really used to enjoy in Shining Force and Shining Force II - the towns. Instead of wandering around towns between battles, and talking to residents, there is a simple screen showing a shop, and HQ. At HQ you can do all the things you'd normally do in a church or at HQ (ie, swap your team around, revive people, promote etc). At the shop, you can purchase items and weapons. Before or after you reach this screen, there may be a cut scene, that is a pre-animated sequence of the characters in a town or area of the map, having a conversation to move on with the story. Thankfully, though there's no searching in towns (because there are none), you are able to search in battle, an option I missed in Shining Force II. There are usually some items to find in battle, and even some hidden characters.

Though most RPGs have some kind of puzzle element, there really aren't any in Shining Force CD. The game is just a lot of battles, with cutscenes to join them up.

In terms of gameplay, there's only one addition in terms of gameplay, and that's the option to set members of your Force to be controlled by the console.

The gameplay is very easy to get the hang of, and the control method is straightforward too.

Score: 5/5
Though once again, the primary plot is to put a stop to the evil guy's plans, there are some interesting twists in the way the plot is executed, and since there are 3 main adventures on the game, it's got a lot going for it.

As with the other games in the series, Shining Force CD is set in a fantasy world of of swords and sorcery, goblins and dragons. It takes place across Rune and another land called Cypress, which has yet to be placed geographically with the rest of the series, but is obviously not too far away.

Score: 5/5
Though I considered the lack of towns something of a let down, I have to say that I think it increases the lifespan of the game - if you want to play it again, you don't need to worry about searching towns or finding particular items. The story progresses for you, and you can sit back and enjoy battle after battle with little in the way of interruptions.

There are of course some secret characters you might miss during your first play of the game, and the bonus battle after the 3rd adventure is only accessible if you picked up the Museum Ticket, so you may have to play through again just for that!

Some of the battles are particularly enjoyable, especially in the 3rd adventure. Heck, the fact that this game has three full adventures on it makes it long lasting enough! It'll take some time to complete the whole disc.

Of course, you can still play through it in different ways, like never reviving a fallen character, trying to get the highest levels etc. All of these ways add new life to an old game :)

Score: 3/5
Without any puzzles, and since you're automatically taken to the next battle without a need to find your way around anywhere, the game is fairly easy. With the exception of the final battles, the first two adventures aren't overly challenging. It's only when you reach the third adventure that things start to heat up, with each battle really being tougher than the last (although, this could be because I don't have a Mega CD memory cart, so my third adventure used only the standard stats characters instead of my own). The Shadow Battle is especially memorable, however if you play this through a second time, you'll know the best way to even the odds ;)
Score: 5/5
When comparing the graphics in Shining Force CD to Shining Force II, there's a clear winner :) Shining Force CD is smoother than Shining Force II in the same way that Shining Force II is smoother than the original Shining Force. Needless to say the graphics in Shining Force CD are infinately better than those in it's Game Gear counterparts (Gaidens 1 and 2/Sword of Hajya).

The character designs are a real mixed bag. Some of them I think are great, whereas others are too plain or just ugly! It has, however, retained the Shining style.

Score: 4/5
The soundtrack to Shining Force CD is most enjoyable, and even the small sound effects are noteably better than in the previous games. Moods are, as usual, reflected well and the pieces are varied enough not to become boring. Very nice!
  • Very easy to get into and play
  • Huge game, will last a long time
  • Interesting twists in the plot/gameplay
  • Addition of computer controlled members
  • Beautiful graphics
  • Improved sound effects
  • Final adventure is tough, but enjoyable
  • Cons
  • No towns or wandering around :(
  • Overall Score: 4/5
    Another classic Shining game, although it's let down in a way by not having towns or the free roaming. This is more a matter of preference though, as I'm sure plenty of people enjoy battle upon battle! The game is very enjoyable, especially since it lasts so long. It's lovely to look at, lovely to listen to, and more important, great fun to play.
    Review by: Moogie