Game Reviews
Shining Force Gaiden
Score: 4/5
Gameplay
The only real gameplay in Shining Force Gaiden is the battle mode. As with the other Force games in the Shining series, the battle mode in Shining Force Gaiden is not based on random encounters, but large, pre-set tactical battles instead. Viewed from above, you control a Force of up to 12 characters in battle. The characters themselves vary in weapons and abilities, some being magic users, others being archers, swordsmen, centaur knights and more.

The battles are turn-based, with characters and enemies moving in order of agility. A turn is in two parts, movement and action. Movement ranges will vary based on the terrain and on the character type and are displayed as a flashing grid of squares, to incidate spaces accessable by the character whose turn it is. After movement, the character can opt to: attack (if there is an enemy within the range of their weapon); cast a spell (if there is an enemy within range of their attack spell, or an ally in range of their defensive/supportive spells); use, give, equip or drop an item (you may equip, and then attack); or hold their position. Likewise, enemies may make the same moves. Actions are selected and confirmed via a series of blue and yellow on-screen menus.

Being a role-playing game, statistics play a vital part in battles, to determine movements, and effects of actions. If during a battle, a characters HP (hit points) reaches 0, they are exhaused and retire from the battle. To bring them back, a fee must be paid to the church in the next town to restore the character. Statistics increase with level-ups, which happen as a result of experience being gained from battling and defeating enemies. When an enemy is defeated, you'll also be given some gold, which is necessary to purchase items and weapons.

Shining Force Gaiden is missing an area which I really used to enjoy in Shining Force and Shining Force II - the towns. Instead of wandering around towns between battles, and talking to residents, there is a simple screen showing a shop, and HQ. At HQ you can do all the things you'd normally do in a church or at HQ (ie, swap your team around, revive people, promote etc). At the shop, you can purchase items and weapons. Before or after you reach this screen, there may be a cut scene, that is a pre-animated sequence of the characters in a town or area of the map, having a conversation to move on with the story. Thankfully, though there's no searching in towns (because there are none), you are able to search in battle, an option I missed in Shining Force II. There are usually some items to find in battle, and even some hidden characters.

Though most RPGs have some kind of puzzle element, there really aren't any in Shining Force Gaiden. The game is just a lot of battles, with cutscenes to join them up.

In terms of gameplay, there's only one addition in terms of gameplay, and that's the option to set members of your Force to be controlled by the console.

The gameplay is very easy to get the hang of, and the control method is straightforward too. It is, of course, wonderful to be able to play a Shining game on the move, even if it is in Japanese :)

Score: 4/5
Storyline
Though once again, the primary plot is to put a stop to the evil guy's plans, there are some interesting twists in the way the plot is executed.

As with the other games in the series, Shining Force Gaiden is set in a fantasy world of of swords and sorcery, goblins and dragons. It takes place across Rune and another land called Cypress, which has yet to be placed geographically with the rest of the series, but is obviously not too far away.

Score: 4/5
Longevity
Though I considered the lack of towns something of a let down, I have to say that I think it increases the lifespan of the game - if you want to play it again, you don't need to worry about searching towns or finding particular items. The story progresses for you, and you can sit back and enjoy battle after battle with little in the way of interruptions.

There are of course some secret characters you might miss during your first play of the game. Some of the battles are particularly enjoyable, but not especially challenging.

Of course, you can still play through it in different ways, like never reviving a fallen character, trying to get the highest levels etc. All of these ways add new life to an old game :)

Score: 3/5
Difficulty
Without any puzzles, and since you're automatically taken to the next battle without a need to find your way around anywhere, the game is fairly easy. With the exception of the final battles, the adventure isn't overly challenging.
Score: 3/5
Graphics
Bearing in mind this is a Game Gear game, and thus very limited in both screen size available and colours, the game is very well put together graphically. Depiste the tiny size, character icons are distinguishable, and any unecessary graphics have been removed (for example, weapon, item and spell icons are replaced with just words) to optimise on the room available, keeping the screen as clear and uncluttered as possible.

Better graphics can be seen in the later Game Gear Shining game, Final Conflict, but for it's time, Gaiden is well made.

The character designs are a real mixed bag. Some of them I think are great, whereas others are too plain or just ugly! It has, however, retained the Shining style.

Score: 3/5
Sound
The soundtrack to Shining Force Gaiden is quite enjoyable, but limited by the abilities of the system it's on. They music is obviously well composed, and designs to relfect the moods well, however it's let down by the Game Gear's speaker and sound. Despite this, the music varies well, and doesn't become too repetitive.
Pros
  • Play Shining Force on the move!!
  • Very easy to get into and play
  • Interesting twists in the plot/gameplay
  • Addition of computer controlled members
  • Clear, fairly uncluttered graphics on the small screen
  • Cons
  • No towns or wandering around :(
  • Music isn't done justice by the system
  • Only available in Japanese
  • Overall Score: 4/5
    Summary
    Another classic Shining game, although it's let down in a way by not having towns or the free roaming. This is more a matter of preference though, as I'm sure plenty of people enjoy battle upon battle! The game is very enjoyable, especially since it enables you to play the game on the move! You need never be away from a Shining game again!
    Review by: Moogie